INTERVIEW: Daichi Katagiri of Sega-AM2 (2011)

When I first started gaming.moe, one of the things I wanted to do was republish a bunch of interviews that appeared in foreign-language magazines. That kind of fell by the wayside in favor of the endless fountain of writing ideas that seems to erupt from my brain — republishing old stuff I’d already written kind of felt lazy when there was so much else I wanted to create.

Of course, sometimes circumstances get in the way of actually accomplishing what you want, and that’s exactly what happened this month. So,once again, I find myself going back to the well of interviews to republish.This one, though — this is something I’ve been saving for a special occasion, like a fine wine waiting years to be uncorked. So I say, what better way to top off 2017, a remarkable year for games, than with a 2011 interview with Sega-AM2’s Daichi Katagiri, one of the people I respect most in the industry?

This interview was originally published in IG magazine, a French publication that also ran the IKD interview I posted here a while back. This interview is a little over six years old at this point, so it’s rather amusing to look at some of Katagiri-san’s comments and go “I think I see what he was hinting at there!” So grab some champagne, get your noisemakers ready, and ring in 2018 with one of Sega’s best and brightest.

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Review/Build: Sega Astro City 1/12 cabinet model by WAVE

“Candy cabinets.” It’s a catch-all English term to refer to Japanese-style sit-down arcade cabinets where you can fairly easily switch the games contained within. There seems to be a bit of speculation as to where the term came from… though I’d wager the most obvious source is the Neo Candy cabinets, which commonly housed Neo-Geo MVS units.

There are a lot of different models of “candy cabs” out there, but to many, the de facto candy cabinet is the Sega Astro City, a model you’ll still see around many a Japanese arcade in this day and age. Countless matches of Virtua Fighter 2 were played on these machines back in the day, and their versatility and adaptability have made them a popular choice for retrogaming setups to this day.

Yes, the Astro City is practically synonymous with arcade games to many Japanese arcade fans. Which is why we all exploded with glee when we found out that model maker Wave, who had previously made replicas of modern Vewlix cabinets and the riding Hang-On cabinet, was going to make an Astro City model.  This was gonna be great!

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And yes, it is a pretty spectacular kit! It’s not too tough to build for the beginner, but offers a lot of potential for customization if you really, really want to create the miniature arcade machine of your dreams. In my case, I wanted to put a very particular game inside one of these cabinets. But I wanted to build it together with you, my dear readers – and that’s exactly what we’re going to do today!

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Figure review: figma Akira Yuki and Sarah Bryant from Virtua Fighter

I knew the day would come where I’d be reviewing a figma on this site — Max Factory figmas, along with Bandai’s Tamashii line, are essentially the standard for Japanese pop-culture action figures in terms of size, quality, and price. There are a ton of figmas based on a wide spectrum of anime, manga, games, and the occasional real-life figure, all recreated in 1/12 scale with a good amount of articulation. Of course, not all figmas (figmae? figmata?) are made equally: some are clearly better-made and more interesting than others, but generally, the quality baseline for them is pretty solid — the “bad” figmas aren’t so much poorly-made as they are a bit on the dull side in terms of playing with them.

I was actually expecting the first figma I’d review here to be Kazuma Kiryu from the Yakuza series, as he was due out in August, but he got hit with a serious delay, pushing him all the way back to a December release… which makes me think that the manufacturer discovered some horrible engineering flaw as they were wrapping up production and they needed to redo the whole thing. It’s okay though, we have something that’s just as blue-blooded Sega as our hot-blooded ex-Yakuza pal: Virtua Fighter figmas!

If you’ve been following the site for a while, you probably remember me being really excited about these back when they were first announced at Wonder Festival a few years back. Hell, I’ve been a VF fan for most of my life, why wouldn’t I lose my mind over VF characters finally getting the figma treatment? Sure, they were the polygonal VF1 models and not the slick, realistic models of VF5, but at least they were something! And let’s face it, there’s something really lovable about that flat-shaded model 1 look.

But enough talk. Let’s review some plastic! Ready… GO!

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The Gaming Figures of Winter Wonder Festival 2016

Y’know, with so many gaming websites now printing a bunch of general “nerd news” amongst gaming-related articles, I find it saddening how much Wonder Festival gets ignored. Here’s where all of the coolest gaming figures on the planet are being showcased, but nobody’s talking about them! It’s not even a matter of “well this stuff is only available in Japan” anymore – hell, GameStop and Hot Topic are stocking Nendoroids and scale PVC figures these days! It’s never been easier to get a lot of these things! But no, we’re gonna focus on unboxing whatever garbage Funko pooped out last week, I guess.

Oh, uh… I guess I got a little ranty there! Eheheh. Anyway! Winter Wonder Festival 2016 was last weekend, and with it came a whole mess of figure news! As usual, I’m here to collect the coolest gaming figures that were shown and put them all in one handy little article for you! Hooray! This year brought us some super cool surprises – while I was a little disappointed overall that my favorite manufacturers didn’t have much truly “wow”-inducing new stuff to show, the out-of-left-field announcements of stuff like a friggin’ figma Iron Fossil and Beat from Jet Set Radio more than made up for it.

The usual disclaimer: I know things like the Fate series. Shining stuff, KanColle, etc. fall under the “games” category, and I am excluding them because there are just so many of those figures that you can very easily find pics and info elsewhere.1  We’re focusing on the more under-the-radar gaming figures – the sort of stuff that doesn’t get merchandised in shiny plastic form all that often.

Click on the photos to see bigger versions if they’re available. And, as always, if I missed anything, let me know in the comments!

Images are sourced from Akibahobby, FigSoku, Dengeki Online, and the official Good Smile website.

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  1. I would also like to welcome Granblue Fantasy into this category. Damn, does it EVER have some gorgeous figures, though.

The Gaming Figures of Summer Wonder Festival 2015

Oh boy, it’s Wonder Festival time again! Yes, Japan’s twice-yearly figure and modelling extravaganza just had its annual summer outing, and there’s plenty of great new stuff on display – especially if you like games! It’s a bit tough to find the interesting gaming figures amongst the massive amount of goodies on display, however.

That’s where I come in to help! I’ve been carefully searching for info on gaming-related figures from the show, and I’ve collected everything I’ve dug up here on this page to serve as a one-stop information source to know what kind of delightful game character figures you can expect to see go up for preorder from your favorite importer/exporter in the near future.

You might notice that this list doesn’t include *all* the gaming figures shown at the event. Like I said last time I did this feature, I understand that I’m omitting a lot of stuff from series like Im@s, Love Live, KanColle, Tony’s Shining stuff, etc. I’m not going to argue something stupid like “these properties aren’t games” because they are, obviously! But there are just so damn many of them that they’d dominate the list. I’d rather give the focus to more obscure stuff because hey, obscurity is our lifeblood here! I’m also skipping over stuff that’s already out for preorder, was shown elsewhere very recently, and/or hasn’t changed significantly since its last showing (i.e. that Orchid Seed Sorceress from Dragon’s Crown that still lacks a color prototype).

Images are sourced from Akiba Hobby (possibly NSFW), Dengeki Online, MFC, Figsoku twitter and website, WHL4U, the Hobby Search blog, and the AmiAmi Blog. As always, if I’ve missed anything, let me know and I’ll add it ASAP!

So normally I try to sort by manufacturer, but this time I’m going to put what are by far the MOST IMPORTANT figure announcements first. I’m not even “Read more”-ing them, this is how important they are!

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Yes, it’s Sarah and Akira! From the original Virtua Fighter! In their beautiful circa 1993 blocky polygon glory! In figma form! Holy crap, FREEing, you know how to get this girl’s attention (and, inevitably, money). Besides the crazy Sega nostalgia on display, this also means we are that much closer to the Vanessa figma thousands of fans are craving! (I count for thousands of fans, trust me.)

And now, everything else.

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Interview: Donna Burke, veteran singer and voice actor

Remember watching that Metal Gear Solid V: The Phantom Pain trailer that was unveiled at E3 2013? Do you remember first hearing those sweeping, powerful notes of the game’s vocal theme, Sins of the Father? I bet you do. But how much do you know about the amazing voice behind that and the Peace Walker vocal theme, Heaven’s Divide?

Donna Burke

You might be surprised to find out that Donna Burke, the vocalist behind those two songs – and the voice of the in-game IDroid – has a very long and storied history doing English voices and musical work for numerous games from within Japan. Her list of previous projects includes numerous classics and fan favorites, and through her music and talent agency Dagmusic – which she owns and manages – she continues to provide the Japanese game industry with valuable voiceover and sound services.

I had the opportunity to talk with Donna about her past and previous work, how she came to Japan, what the English voiceover industry in Japan is like, all those different English accents, and – of course – those amazing Metal Gear songs. Read on!

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Awesome Gaming Stuff: Fighting Game Vocal Songs

So as we’re all aware by this point, Street Fighter V is a thing that’s coming. From the bits of gameplay footage we’ve seen so far, there’s already a tremendous amount of speculation over what is and isn’t in the game. Are parries there? (Probably not.) Is guard crush there? (Definitely.) Are there noodle hats? (Very, very yes.)

SF fans can argue for days about what gameplay systems they do and don’t want to see in-game, but there’s one thing we can all agree on:

https://www.youtube.com/watch?v=rdKB-6ueD4o

Ah yes, Indestructible, aka The Next Door in its Japanese-lyrics incarnation. It seemed like Capcom was trying to attach some big-name Japanese musical acts to its games for a while: Dragon’s Dogma had a theme by B’z (actually a remake of a much older song of theirs, which was one of the first J-rock songs I downloaded in my high school MP3 hoarding days), while May’n did a song for the sadly-never-to-see-Western-release EX Troopers. Indestructible was by EXILE, a massive, number-one-hit-producing band consisting of many, many dudes. (I hesitate to call them a “boy band” because the Western concept of the term is very different.) When the time came to release new upgrades for SFIV, however, Indestructible was not included – likely a casualty of a higher-up not wanting to fork over additional royalties to an S-tier Japanese band.

However, the EVO crew somehow managed to secure the rights (and pay the royalties) to use the song again in the 2014 Ultra SFIV Grand Finals intro sequence. Having been in the crowd, I can assure you that people went bonkers at those opening notes, and a massive sing-along ensued. (Of course I joined in, what kind of terrible person do you take me for?) See for yourself in this footage someone else got from the event:

As much as we love Indestructible, however, it’s one of a wide variety of vocal songs related to fighting games and fighting game characters, which I touched on a little bit in my look at Virtua Fighter Costomize Clip. It’s not even the first song by well-known Japanese singers to be used as a game’s opening theme. This doesn’t make it any less awesome, of course, but there are lots and lots of other goofy fun fighting game vocal songs out there that we all should sing along to. Let’s have a look at some!

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Obscure gaming anime: Virtua Fighter Costomize Clip

A lot of folks are aware that I am a giant supernerd for Sega-AM2, and their fighting games in particular. Besides owning entirely too much stuff related to Virtua Fighter and Fighting Vipers, I collect various factoids and trivia about the games in an important area of my brain most people would reserve for something like remembering the names of their relatives. One such factoid has been the existence of a Virtua Fighter OVA released in 1996 by Production I.G., a 30-odd-minute outing that’s completely separate from the more well-known TV VF anime by Studio Pierrot. Called Virtua Fighter Costomize Clip, it was released in 1996 in very limited quantities, and it’s so unknown that even Anime News Network’s otherwise comprehensive catalog lacks any information about it.

I’ve been actively seeking a VHS copy out for a while (along with more chapters of Virtua Junky, a mid-90s manga about people playing Virtua Fighter 2), but actually obtaining a copy, even through a proxy, has proven extremely difficult. However, it was recently brought to my attention that the whole thing is now up on Youtube in a VHS rip. I’m not quite sure how I missed it for so long (maybe because I was looking under what its correct English spelling should be, “Customize Clip”?), but what matters now is that it’s found and oh my lord is it ever a nostalgia trip to the height of VF’s mid-90s popularity.

Let’s watch it together, shall we?

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