There’s a superb feature on Polygon today about the collapse of THQ, and I highly recommend that everyone read it. With all this new info about THQ’s inner workings circulating the internet, I feel like it’s time to re-share a little story of Veteran Games Journalism that I posted on tumblr a while back. Here, for your reading enjoyment, is a small account of my experience with tragic-in-hindsight company wastefulness, which I originally wrote in early 2012.
So hey folks! It seems that interview with Mr. Jerauld was extremely popular! I’m glad so many people liked it, and it makes me all the more excited to pursue further interviews of other interesting gaming figures for this site.
The only problem is that the interview was so popular that I’ve now used 75% of this month’s bandwidth for the site within the last few days. Eep! Looks like I’ll have to upgrade the hosting plan much sooner than I expected. While site growth is a good thing, it does require a substantial amount of time and effort to create the articles you see on here. Not to mention the costs involved with hosting and upkeep. So if you like what I’m doing and want to support more unique, independent game writing from me, please do consider contributing via Paypal or supporting our Patreon. Every little bit helps a lot!
Besides that, things are going well: My next feature-review-type-thing, a look at Namco’s Libble Rabble, is coming along nicely, and I got a fantastic new book to review over the weekend. Everything I mentioned in the previous newspost is still in the works in varying states of completion. It’s pretty common of me to have numerous ideas for things to write about at once, it’s just a matter of what I feel compelled to write about most at that time. (For example: I’m still doing the Terra Battle review, I just hit a bit of a block with it and want to spend more time with the game itself before I come back to it.)
What else has been going on? Well, I’ve been making the podcast rounds a fair bit. I was on the TinyCartridge TinyCast to talk about subjects as varied as Amiibos, Rodea the Sky Soldier, Sega 3D Classics, and of course, this site. (also: Soap shoes.) Later this week, I’ll be joining the Anime News Network ANNCast for an overview of the year in gaming. Set your podcast apps in those directions and have a listen!
Other professional freelance writing stuff I’ve done recently: I wrote a Tales of Hearts R review for GameSpot that should be going up any day now. If you live in Australia, I wrote about Puzzle and Dragons for the HYPER magazine mobile gaming special, too.
So yes, we’re definitely keeping busy here! We’ve had a great first month of existence, and I’m glad you’ve come along for the ride. Here’s to many more months of gaming.moe!
Heya folks! This is just a handy little public service announcement. We’ve been getting an influx of new visitors lately, and that’s pretty fantastic! I’m super excited that this site is reaching new people. Gaming.moe is still pretty new, and since I’m still pretty busy with other games writing, I can’t really update every day – a couple times a week seems like it’ll be the norm. If you want to know when updates happen, I highly suggest following the Gaming.Moe twitter account, which will update whenever something new goes live (and occasionally when other interesting business is afoot).
So what do I have planned? The next thing to go live will either be a look at Terra Battle or a review of the strange, beloved Belgian freeware PC RPG OFF. Other stuff I’ve made drafts for: a review of Sega MegaDrive/Genesis Complete Works, a review-type thing for Konami’s bizarre 1984 arcade game Mikie, NIS’s mostly-overlooked PSN game Battle Princess of the Arcadias, and a figure review. I can’t say for sure when all of those will go up, but they’re definitely cookin’.
Also, I’ve had a few folks ask me if I will be taking outside contributions for articles on here, and that’s honestly something I haven’t decided yet. I want Gaming.Moe to be somewhat personal, yet I think there are a lot of people with similar tastes in gaming and great writing skills who could use some exposure. It’ll probably be a while before I make a decision either way; Right now, I just want to establish the overall “feel” of the site and increase awareness.
And, as always, the Gaming.Moe Patreon appreciates your support!
I originally had a good chunk of this text as the intro to my upcoming Terra Battle article, but it became so long-winded that I felt it’d be better off as its own bit. It occurred to me that rather than front-loading a piece that’s supposedly dedicated to a specific game with way too much text justifying covering free-to-play games, I should make it its own little editorial. After all, free editorial is part of the reason I started Gaming.Moe to begin with.
We’re finally launching! I’ve had this site in the works for a while, and now we’re finally ready to go public. Yes, Gaming.moe is ready to take its first steps into that scary, uncharted wilderness we call the internet.
I’m planning on putting up something new every few days or so, work schedules permitting. If you want to know when the site updates or what’s in the works, follow the Gaming.Moe twitter!
Of course, there are probably a few things that will need adjusting as I ease out of the initial launch into establishing this site a bit more. You might see things like image and layout changes from time to time as some of the kinks are worked out to make this site look as attractive (dare I say… kawaii) as possible. Some of the functions might not be working 100%, either, so if you notice something amiss please drop me a line. Twitter is probably your best bet for reaching me quickly.
I hope you enjoy the site, and if you dig it, please do consider supporting the Gaming.moe Patreon campaign. Here’s to a bright future of pure gaming love!