I visited Japan for the first time in a while over the holidays, spending my new year with a posse of fellow nerds celebrating in the most irredeemably dorky way possible: Comiket and arcade-hopping. (And a few game bars, too, for good measure – A Button is a lot smaller than I thought it would be!) While some Tokyo arcades like Mikado and HEY have already developed a strong reputation among retro-obsessed fans from abroad, I’d like to showcase a smaller, cozier, but similarly cool retro game space called the Natsuge Museum.
The name “Natsuge Museum” is derived from a combination of the words “natsukashii” (nostalgic), “Game,” and “Museum.” It’s located a short walk away from Akihabara station, though it’s in the opposite direction of Chuo-dori where HEY and most of the major stores are located. It’s a bit easy to miss: it’s not on any major roads, and its signage is limited to a few posters and banners hanging around the vicinity. It’s a fair bit smaller than those arcades, as well, being a single-floor establishment with as many machines as possible crammed into the space while still allowing you to move – just like the good ol’ game centers of old! This place is here to make you feel like you’ve warped back to the 80s, or perhaps the early 90s, when little arcades like these dotted the landscape, offering fun, strange, and challenging titles for everyone who was willing to waltz in and plunk a couple hundred yen into the machines.
Let’s take a more detailed look inside, shall we?
Up until Nintendo graciously bestowed upon me a New 3DS XL (how’s that for disclosure?), I had been playing the same aqua-blue system I’d owned since launch. Despite the temptation of numerous special-edition models and the XL version, I loved my little blue wonder and decided I was going to stick with it as long as I could. After going through something like five different models of the original DS/Lite/i, I wasn’t going to spend extra cash on another 3DS unless I felt it was absolutely necessary.
Of course, when Nintendo announced the New 3DS and games that would run exclusively on said platform, I knew I’d have to wind up getting one eventually simply because I need to be able to keep up with potential work opportunities. Thankfully, Nintendo sent one my way so I wasn’t forced to fight the throng of people attempting to preorder a (quite beautiful, I should note) Majora’s Mask New 3DS system.
As much as I don’t want to look a gift horse in the mouth, I’m among the folks who are quite displeased that the only North American New 3DS offering is of the XL variety. I was greatly looking forward to swapping out faceplates procured from abroad and colored Super Famicom-style buttons that proclaimed to the world “this isn’t a mobile device, this is a specialized portable game machine!” Instead, I got a giant, boring black brick that looked just like every other piece of mobile kit I hauled around while commuting.
But it didn’t take long to figure out how to improve it drastically.
Now this is a 3DS for me.
Anyhow, I’m not here to brag, honest! I’m here to look at the New 3DS and give you my impressions so you can hopefully decide for yourself whether or not it’s worth the scratch. Let’s have a look!